We know from the Game and Challenge Modules how powerful it games can be for boys. To help them use their own discretionary effort in search of testosterone-based “wins” in your classroom, why not try to have them “gamify” your classroom content? Ask students to think about the material being learned and come up with a game to test the learning. This will require them to gain a deeper understanding of the subject matter and become teachers of the material. It is hard to engage struggling students in the repetition necessary to learn some concepts and skills; however when they are asked to create and play a series of games that accomplish the same goal, they enthusiastically participate.
The template below is a good place to start.